Nick LaLoneDoing something stupid for funOr how I decided to write a course on Assembly 6502 for game design studentsSep 18Sep 18
Nick LaLone2 — Elevating Session 0 — Let’s Talk About DungeonsOr why is it we love putting our imaginary friends in Danger?Nov 12, 2023Nov 12, 2023
Nick LaLone1 — Elevating Session 0 — The Game of DungeonsAnd other ways of enhancing your players’ voice at the tableOct 9, 2023Oct 9, 2023
Nick LaLone0 — Elevating Session 0 Past an Explanation of the SyllabusAnd other ways of enhancing your players’ voice at the tableOct 6, 2023Oct 6, 2023
Nick LaLone3 Tenets on the Integration of Information Technology with Emergency ManagementWe need a better approach than what we’ve been using.Feb 21, 2023Feb 21, 2023
Nick LaLoneWhat Outcome Does Emergency Management Need in Data Science?It isn’t about learning to write code or compileJan 2, 2023Jan 2, 2023
Nick LaLoneOn the Mode of Existence of Tables of ContentsAnd other ways one could help others find one’s position in the thick of things.Dec 24, 2022Dec 24, 2022
Nick LaLoneData Science for Emergency ManagementReaching an audience that doesn’t want to be an audience in an effort to teach skills that audience doesn’t understand, want, or…Dec 16, 2022Dec 16, 2022
Nick LaLoneEmergency Management and GamesGames Based Learning or Games Based Training, some suggestions on finding things to play that can help you think about Emergency ManagementMay 27, 2022May 27, 2022
Nick LaLoneTech in Emergency Management Cannot Follow the Standard CycleOr stop trying to “save” emergency management by coating it in TechnologyJan 12, 2022Jan 12, 2022